Nova's recently gone through some changes. Read on to learn what those changes were, and what the current status of Nova is
We have a new website, welcome to it.
If any of the download links don't work, or you notice anything else unusual about the website, smash the "Contact" button in the upper right.
We started work on a Continuum Cleanup recently. It's in its early stages, but already showing a reasonable performance boost over Continuum 1.3 (144 FPS up from 132 FPS). Continuum 1.3 is a monster, past coding practices of its beginner developers have accumulated into over 13,000 lines of incoherent and unoptimized code. I am confident we can reach at least a 50% performance boost in the end, and hopefully we can fix most of the bugs once the code is structured.
Ebin is on hiatus currently, I just haven't felt like working on it. Joey has been investigating GLSL extensions and thinks it might be possible to backport Ebin to GLSL version 120. Basically, Intel compatibility might be on the way in Ebin.