Stratum Resourcepack System Requirements

These are close estimates, erring on the side of caution, due to the nature of Development, (and MC itself), and are meant to be used as rough guidelines. They will change as our products are developed / updated. We will update them as often as possible.

Current tests were conducted at 1080p, default Continuum 2.1 shader settings, mipmap levels maxed, 12 chunk render distance, on MC 1.16.4, with the latest build of Stratum available at the time of posting (B11). Memory requirements will change a bit with game settings like render distance, screen resolution, your currently loaded save, and will go up as the pack is developed and textures are added. Your shader choice can greatly impact the performance of Stratum as well. Not using a shader at all or disabling normal and / or specular textures will greatly reduce the memory requirements of the resourcepack as well, at the cost of visuals / features. We recommend maxing the Optifine mipmap setting in video > quality when using Stratum, especially with a shader. It will reduce shimmering/noise on textures, and greatly improve performance.

Stratum is ONLY compatible with the Java Edition of Minecraft. Windows 10, Pocket, etc. versions are NOT supported.

Last update: January 15th, 2020


Stratum 128x


  • 1GB VRAM
  • 2GB RAM

  • 17MB of free storage space (1.13+ version)

  • 23MB of free storage space (1.12.2 version)

Stratum 256x


  • 2GB VRAM

  • 3GB RAM

  • 64MB of free storage space (1.13+ version)

  • 71MB of free storage space (1.12.2 version)

Stratum 512x


  • 4GB VRAM
  • 6GB RAM

  • 258MB of free storage space (1.13+ version)

  • 261MB of free storage space (1.12.2 version)

Stratum 1024x


  • 8GB VRAM
  • 16GB RAM

  • 1.06GB of free storage space (1.13+ version)

  • 1.05GB of free storage space (1.12.2 version)

Stratum 2048x


  • About 19GB VRAM
  • About 40GB RAM

  • 4.76GB of free storage space (1.13+ version)

  • 4.27GB of free storage space (1.12.2 version)

Note: These requirements assume you are using a shader, like Continuum 2.0, 2.1, etc.. If you are not using shaders or are disabling normal and specular textures VRAM requirements will drop by about 50%, and RAM requirements by about 25%.