Stratum Resourcepack System Requirements

Software requirements: Stratum is ONLY compatible with the Java Edition of Minecraft. Windows 10, Pocket, etc. versions are NOT supported. Stratum 2048x specifically requires Optifine to be installed to be loaded, even on compatible hardware. 1024x and below can be used on a vanilla installation if desired. 

Hardware requirements: These are close estimates, erring on the side of caution, due to the nature of Development, (and MC itself), and are meant to be used as rough guidelines. They will change as our products are developed / updated. We will update them as often as possible.

Important Note for Stratum 2048x Build 15 and onwards: 

Stratum 2048x has now reached the point where it has enough textures completed that the maximum Texture Atlas size when loaded is over 32K x 32K. This was inevitable due to the way Minecraft handles textures, and unfortunately means that even cards like the RTX 3090 will not be able to load the full pack without removing some textures, at least until we bring a solution to this problem to our Focal Engine. That said, a fix for this was always one of the reasons we set out to create Focal Engine, so we hope to have a solution to this game limitation eventually.

Last update: June 27th, 2021

Stratum 128x


  • 2.5GB VRAM
  • 5GB RAM

  • 19MB of free storage space (1.13+ version)

  • 15MB of free storage space (1.12.2 version)

Stratum 256x


  • 3.5GB VRAM

  • 7GB RAM

  • 71MB of free storage space (1.13+ version)

  • 57MB of free storage space (1.12.2 version)

Stratum 512x


  • 5GB VRAM
  • 10GB RAM

  • 286MB of free storage space (1.13+ version)

  • 228MB of free storage space (1.12.2 version)

Stratum 1024x


  • 10GB VRAM
  • 24GB RAM

  • 1.18GB of free storage space (1.13+ version)

  • 941MB of free storage space (1.12.2 version)

Stratum 2048x


  • About 22GB VRAM*
  • About 58GB RAM*

  • 5.33GB of free storage space (1.13+ version)

  • 4.65GB of free storage space (1.12.2 version)


Notes: Current tests were conducted at 1080p, default Continuum 2.1 shader settings, mipmap levels maxed, 12 chunk render distance, on MC 1.16.5, the latest build of Focal Engine, and the latest build of Stratum available at the time of the last page update. Memory requirements will change a bit with game settings like render distance, screen resolution, your currently loaded save, and will go up as the pack is developed and textures are added. Your shader choice and/or shader settings can greatly impact the performance of Stratum as well. Not using a shader at all or disabling normal and / or specular textures will greatly reduce the memory requirements of the resourcepack as well, at the cost of visuals / features. We recommend maxing the Optifine mipmap setting in video > quality when using Stratum, especially with a shader. It will reduce shimmering/noise on textures, and greatly improve performance.

These requirements assume you are using a shader, like Continuum 2.0, 2.1, etc.. If you are not using shaders or are disabling normal and specular textures VRAM requirements will drop by about 50%, and RAM requirements by about 25%.

PSA for AMD GPU users: Some older AMD GPU’s (RX 5000 series and older), have smaller maximum texture sizes (16K x 16K, vs most modern Nvidia GPU’s, and the RX 6000 lineups 32K x 32K), this means that while cards like the RX580/5700 etc may have the VRAM to load Stratum 1024x, they are not actually capable of it. Please keep this in mind when purchasing and attempting to use Stratum.