Stratum Resourcepack System Requirements
Software requirements: Stratum is ONLY compatible with the Java Edition of Minecraft. Windows 10, Pocket, etc. versions are NOT supported. Stratum 2048x specifically requires Optifine to be installed to be loaded, even on compatible hardware. 1024x and below can be used on a vanilla installation if desired.
Hardware requirements: These are close estimates, erring on the side of caution, due to the nature of Development, (and MC itself), and are meant to be used as rough guidelines. They will change as our products are developed / updated. We will update them as often as possible.
* Important Note for Stratum 2048x Build 15 and onwards *
Stratum 2048x has now reached the point where it has enough textures completed that the maximum Texture Atlas size when loaded is over 32K x 32K. This was inevitable due to the way Minecraft handles textures, and unfortunately means that even cards like the RTX 3090 or even 4090 will not be able to load the full pack without removing some textures, at least until we bring a solution to this problem to our Focal Engine. That said, a fix for this was always one of the reasons we set out to create Focal Engine, so we hope to have a solution to this game limitation eventually.
Your options for using 2048x are as follows; Unzip the pack, navigate to the block folder, and remove textures until there are 768 or less PNG files in the entire block folder, including the leaf folders inside of said block folder. Alternatively, you can download Build 14 or older, and use those without modification. Both of these options assume you meet the system requirements for 2048x below.
* Important Note for AMD GPU users *
AMD GPU’s have smaller maximum texture sizes (16K x 16K, vs most modern Nvidia GPU’s 32K x 32K), this means that while cards like the RX 6800/6900/7900 etc may have the VRAM to load Stratum 1024x, they are not actually capable of it. Please keep this in mind when purchasing and attempting to use Stratum.
Last update: May 28th, 2023
Stratum 128x
- 3GB VRAM
-
6GB RAM
-
31MB of free storage space (1.13+ version)
- 22MB of free storage space (1.12.2 version)
Stratum 256x
-
4GB VRAM
-
8GB RAM
-
117MB of free storage space (1.13+ version)
- 81MB of free storage space (1.12.2 version)
Stratum 512x
- 6GB VRAM
-
12GB RAM
-
465MB of free storage space (1.13+ version)
- 320MB of free storage space (1.12.2 version)
*Stratum 1024x
- 12GB VRAM
-
26GB RAM
-
1.89GB of free storage space (1.13+ version)
- 1.31 GB of free storage space (1.12.2 version)
*Stratum 2048x
- About 22GB VRAM*
-
About 58GB RAM*
-
8.39GB of free storage space (1.13+ version)
- 5.88GB of free storage space (1.12.2 version)
Please reference our FAQ page for current Minecraft version support.
Notes: Current tests were conducted at 1080p, default Continuum 2.1 shader settings, mipmap levels maxed, 12 chunk render distance, on MC 1.16.5, the latest build of Focal Engine, and the latest build of Stratum available at the time of the last page update. Memory requirements will change a bit with game settings like render distance, screen resolution, your currently loaded save, and will go up as the pack is developed and textures are added. Your shader choice and/or shader settings can greatly impact the performance of Stratum as well. Not using a shader at all or disabling normal and / or specular textures will greatly reduce the memory requirements of the resourcepack as well, at the cost of visuals / features. We recommend maxing the Optifine mipmap setting in video > quality when using Stratum, especially with a shader. It will reduce shimmering/noise on textures, and greatly improve performance.
These requirements assume you are using a shader, like Continuum 2.0, 2.1, etc.. If you are not using shaders or are disabling normal and specular textures VRAM requirements will drop by about 50%, and RAM requirements by about 25%.