Continuum Release Candidates - (Unreleased)

2018-03-24_13.20.04.jpg
2018-03-24_13.20.04.jpg
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Continuum Release Candidates - (Unreleased)

7.50

Continuum 2.0 Release Candidates

The last stage of user testing before a public release. Release Candidates are the most stable, the most complete, and overall best beta builds that require little tweaking for them to be considered for the final release of Continuum.

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Continuum Shaders 2.0

Continuum 2.0 is the natural evolution of Continuum 1.3. With a refined and optimized code-base, we are able to push effects not even seen in "Triple A" titles. Continuum 2.0 is designed with Cinematic Makers, Builders, and General play in mind while still offering many advanced tools seen in modern rendering engines.


Physically Based Lighting

Continuum 2.0 is designed in 2 stages, the lighting stage, and the toning stage. In the lighting stage we do our best to assure proper energy by rendering with real measured values. Coming with a physically based Sky, Material System, Ambient Light, Reflections, and Volumetrics (Clouds, Air, and Water); Continuum can make any build look like it was exported from offline renderers in real time.*

 

* Performance may vary depending on hardware. While Continuum is optimized, the effects used can be quite expensive.

Familiar Toning Settings

Continuum 2.0 comes equipped with a physically based camera system, this means that we are simulating a raw camera inside the game. Using common values such as Aperture, ISO, Shutter Speed, and Exposure, the user can line up the perfect screenshot, just like you would with a camera.

Continuum 2.0 currently offers a highly intuitive and configurable color grading system. Everything down to the tonemap is configurable, with options to adjust the toe, slope, and shoulder of the tonemap, the user can truly make the shader their own. Other settings include White Balance, Contrast, Vibrance, Saturation, Gain, and many more, making adjustments is easy and convenient. However, if that isn't enough for your needs, we allow the user to upload a custom L.U.T into the shader just to make sure we offer anything a cinematographer would need.


Release Candidates

This package gives you access to RC or 'Release Candidate' versions of the Continuum 2.0 Shader. These builds will become available right before Continuum 2.0 officially launches, and will serve as the last round of testing before the full public launch. They will be the most stable, the most complete, and overall best beta builds available. 

If you would like to test now, as well as test the latest and greatest new features, Beta or Alpha access from Tier 2 or 3 might be worth checking out instead.